Other > Suggestions
Bring back old colourizing
naossano:
I think more color (far more than ten) is worth to try. (manual)
But yes, most of us miss the namecolorising. (who doesn't ?)
jonny rust:
--- Quote from: Jotisz on June 13, 2011, 07:41:30 PM ---How about that a faction reputation system gets implemented like this.
A and B are players A belongs to player faction X, B belongs to nobody. B meets A and kill him he gets -100 toward player faction X. Then be kills two more guy from Faction X now he is at -300 so from now on all member of Faction X sees him as enemy but if time passed the rep goes down like in npc factions now to make it more interesting lets say Faction X members ambush San Francisco Caravans and kill a lot of them the Faction X gets a -10 rep from each kill any member does against SF now then this minus rep gets added to the rep of each members. To make up with SF faction X decides that try to help out San Francisco the members of the faction help San Fransico's interest either by healing their caravan guards or killing their enemies this way for each rep gain the faction get lets say +5 and this gets to count in the reputation of all faction members.
About the name colorizer I have nothing against it haven't been around when it was around so I don't know how things were at that time and I'm not that bad with names as long as they are not like this 3L00rD or written in cyrillic letters but the mercenaries and followers could use an in game kill em list or don't harm them list. Also having more color to add to players would be better as long as its happens in game like typing it inside the pipboy and that list would be used for the followers too.
--- End quote ---
makes sense to me, a faction is a faction.
The fact is that A LOT of people already shoot on sight any way (role playing? hard to do if your dead) . If your not the kind of person who shoots on sight you have no chance because you are knocked out or crippled while trying to type 'hello'.
Now as a person who likes to RP I would be in favour of an active PvP karma system. I mean if your the kind of guy who enjoys trolling the waste killing anyone and everyone for a few caps then from an RP perspective wouldn't you want some tangible street-cred? How about you kill a loner blue-suite and spit on his dying face, his last act is to tag you red which gives you a bit of global negative karma. The more negative global karma you get the redder your name gets for non-affiliated chars, and vice-versa for positive actions.
This doesn't cancel out RP, it just adds the dimension of reputation which is something that happens naturally in any real society. People who have polarized reputations get preceded by them. That's the way it worked in medieval society, thats the way it worked in the ol'west, thats the way it works these days and thats the way it will work on martian colonies in 2140.
cannotspace:
--- Quote from: Surf on June 13, 2011, 03:18:20 AM ---NPC store it in their memory, being a virtual one that is. Players don't have brains to store informations in?
--- End quote ---
and another great post from the admins that later ask for our donations
jonny rust:
which isn't even the point, i have better things to do than make up mnemonic devices to remember names like DumAzzzz3458372
Astarot:
--- Quote ---Players don't have brains to store informations in?
--- End quote ---
Seriously... its really a bad joke ! ^^
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version