Other > Suggestions

Bluesuit nuisance

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Keldorn:
Perfect example is a big gunner tank.

I mean the guys got a LSW, BA and loads of 223. 

Too bad hes either too stupid or too ugly to trade with.  He probably has scars that would make a regular person cringe.  Most folks would think hes a bloodthirsty mercenary that can't be trusted.

Judging people on looks alone gets nobody anywhere.

Sarakin:

--- Quote from: Keldorn on November 07, 2010, 04:36:12 PM ---Judging people on looks alone gets nobody anywhere.

--- End quote ---
Sadly, most people judge others on how they look, not what do they know. Thats how it works nowadays

Anyway, Im happy that this discussion continues, were here to make better game, not to argue with people but about their ideas. I tried it keep as simple as possible, so it can be implemented with no big changes. Personally, I think Lordus' idea is even better.
If it was up to me, Id change trade/thief system completely.

On the side note, I had a thief and I know how its easy and profitable to steal. The only think hard about steal is levelling them (alone with steal). So dont tell me, that its balanced. Im looking forward to fixing that bug which gatling stated.

Lastly, I cant fix exploits, its not my job, I assumed no exploits - even with them, Im wearing armors with my trader all the time and had no problems with exploiters.

Ulrek:
Allowing a 1 CH character to trade if he's wearing metal armor i wouldn't mind.. but really all making people wear armor to trade their goods is not going to fix the bluesuit mobs. since people who trade don't stand around really. they get in. do their thing. and than leave. its everyone else standing around being stupid that you see in bluesuits.

As for why people cant trade with too low of a CH score... well who's to say they don't smell like cow crap and look worse? perfectly nice black people have been shunned just for being black, picture a ugly misfit that looks like one of those swampfolk guys from fallout 3: Point Lookout... and than see how long you want to stand talking to him... mix that with low INT and you've got a orc with a machine gun...

Cheers folks.

-Ulrek-

HertogJan:

--- Quote from: Keldorn on November 07, 2010, 03:27:12 AM ---But, as I said, the whole reason that a city has guards is to keep EVERYONE safe.  I mean whats the point of protecting NPCs when the folks who use them get gunned down for thier loot?

--- End quote ---

The sole reason NCR has guards is to keep the city and it's citizens protected.
Similar to VC.
We are visitors in NCR, not citizens.
The fact that we can easily kill an npc citizen doesn't change that fact.
That they protect visitors who don't cause problems is done to secure the peace.
After all, it's an RPG somewhere somehow.

As for thieves, guards should shoot thieves who are caught stealing and take everything they have on them.
A thief character isn't hard to level as long as you don't solely depend on your steal skill.

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