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Changelog 04/11/2010
Ghosthack:
--- Quote from: Kirkor on November 04, 2010, 09:27:36 pm ---Small suggestion: Wouldn't it be better to use radio by simple "Hand icon" (use) instead of science?
--- End quote ---
You can do that :)
John Ryder:
Why the hell radios whisper random words? >:(
Kombajn:
Starting FOnline (version 0282-91)...
Engine initialization...
DirectInput initialization...
DirectInput initialization complete.
ZipFile::Init - Cannot open file.
OpenDataFile - Unable to open ZIP file<fonline.zip>.
FileManager::LoadDataFile - Load packed file<fonline.zip> fail.
Sprite manager initialization...
SpriteManager::Init - Shader 2d contours compilation fail, error<ERROR_MOD_NOT_FOUND>. Used old style contours.
Animation3d::StartUp - Fail to create effect, error<ERROR_MOD_NOT_FOUND>, skinning switched to software.
Load sprite egg fail.
FOnline engine initialization fail.
maybe someone have a solution?
oldsly:
It is IMPOSSIBLE to COMMUTE CHANNEL of RADIO, a transmission goes on all channels of radio
after updating left off to work Bonus Rate of Faire.
Ghosthack:
--- Quote from: Kombajn on November 04, 2010, 09:43:20 pm ---Starting FOnline (version 0282-91)...
Engine initialization...
DirectInput initialization...
DirectInput initialization complete.
ZipFile::Init - Cannot open file.
OpenDataFile - Unable to open ZIP file<fonline.zip>.
FileManager::LoadDataFile - Load packed file<fonline.zip> fail.
Sprite manager initialization...
SpriteManager::Init - Shader 2d contours compilation fail, error<ERROR_MOD_NOT_FOUND>. Used old style contours.
Animation3d::StartUp - Fail to create effect, error<ERROR_MOD_NOT_FOUND>, skinning switched to software.
Load sprite egg fail.
FOnline engine initialization fail.
maybe someone have a solution?
--- End quote ---
You've entered PatchDatPath=fonline.zip it should be PatchDatPath=faction.zip
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