fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • November 22, 2024, 05:03:02 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: 1 [2] 3 4 ... 6

Author Topic: Changelog 04/11/2010  (Read 27029 times)

Ghosthack

  • Rotator
  • Bytecruncher
  • Offline
Re: Changelog 04/11/2010
« Reply #15 on: November 04, 2010, 09:32:13 pm »

Small suggestion: Wouldn't it be better to use radio by simple "Hand icon" (use) instead of science?

You can do that :)
Logged

John Ryder

  • Problem, Surf?
  • Offline
Re: Changelog 04/11/2010
« Reply #16 on: November 04, 2010, 09:42:40 pm »

Why the hell radios whisper random words? >:(
Logged
 - It's intended!
Typical FOnline roleplayers

Kombajn

  • Ciśnij pompki, paziu.
  • Offline
Re: Changelog 04/11/2010
« Reply #17 on: November 04, 2010, 09:43:20 pm »

Starting FOnline (version 0282-91)...

Engine initialization...
DirectInput initialization...
DirectInput initialization complete.
ZipFile::Init - Cannot open file.
OpenDataFile - Unable to open ZIP file<fonline.zip>.
FileManager::LoadDataFile - Load packed file<fonline.zip> fail.
Sprite manager initialization...
SpriteManager::Init - Shader 2d contours compilation fail, error<ERROR_MOD_NOT_FOUND>. Used old style contours.
Animation3d::StartUp - Fail to create effect, error<ERROR_MOD_NOT_FOUND>, skinning switched to software.
Load sprite egg fail.
FOnline engine initialization fail.


maybe someone have a solution?
Logged
Currently retired.

oldsly

  • Погибаю, но не сдаюсь
  • Offline
Re: Changelog 04/11/2010
« Reply #18 on: November 04, 2010, 09:45:02 pm »

It is IMPOSSIBLE to COMMUTE CHANNEL of RADIO, a transmission goes on all channels of radio
after updating left off to work Bonus Rate of Faire.
Logged
СЛОВО-ИСТИНЕ, ДУША-БОГУ, ДОЛГ-ОТЕЧЕСТВУ, СЕРДЦЕ-ЖЕНЩИНЕ, ЧЕСТЬ-НИКОМУ

Ghosthack

  • Rotator
  • Bytecruncher
  • Offline
Re: Changelog 04/11/2010
« Reply #19 on: November 04, 2010, 09:46:32 pm »

Starting FOnline (version 0282-91)...

Engine initialization...
DirectInput initialization...
DirectInput initialization complete.
ZipFile::Init - Cannot open file.
OpenDataFile - Unable to open ZIP file<fonline.zip>.
FileManager::LoadDataFile - Load packed file<fonline.zip> fail.
Sprite manager initialization...
SpriteManager::Init - Shader 2d contours compilation fail, error<ERROR_MOD_NOT_FOUND>. Used old style contours.
Animation3d::StartUp - Fail to create effect, error<ERROR_MOD_NOT_FOUND>, skinning switched to software.
Load sprite egg fail.
FOnline engine initialization fail.


maybe someone have a solution?

You've entered PatchDatPath=fonline.zip it should be PatchDatPath=faction.zip
Logged
Re: Changelog 04/11/2010
« Reply #20 on: November 04, 2010, 09:47:50 pm »

You've entered PatchDatPath=fonline.zip it should be PatchDatPath=faction.zip

whit ctrl + f it cant find PatchDatPath ... In microsoft world , worldpad...
Someone know where is it?
Logged

Ghosthack

  • Rotator
  • Bytecruncher
  • Offline
Re: Changelog 04/11/2010
« Reply #21 on: November 04, 2010, 09:48:36 pm »

whit ctrl + f it cant find PatchDatPath ... In microsoft world , worldpad...
Someone know where is it?

Add it.
Logged
Re: Changelog 04/11/2010
« Reply #22 on: November 04, 2010, 09:48:59 pm »

Only I can't barter with other players? Yes, they're in 1 hex infront of me, also they can't barter with me too...
Logged
Re: Changelog 04/11/2010
« Reply #23 on: November 04, 2010, 09:50:13 pm »

Add it.

Ok . add? for example on first line yes?
Logged

Surf

  • Moderator
  • это моё.
  • Offline
Re: Changelog 04/11/2010
« Reply #24 on: November 04, 2010, 09:50:40 pm »

Only I can't barter with other players? Yes, they're in 1 hex infront of me, also they can't barter with me too...

Try it on the worldmap for now.

jan0s1k

  • If it bleeds we can kill it...
    • Chosen Soldiers
  • Offline
Re: Changelog 04/11/2010
« Reply #25 on: November 04, 2010, 09:51:04 pm »

Ok . add? for example on first line yes?
better on last but I think game don't mind where it is ;)
Logged

gordulan

  • General Animosity
  • Offline
Re: Changelog 04/11/2010
« Reply #26 on: November 04, 2010, 10:04:53 pm »

You know what, I'm gonna start up a character again, been away from FOnline recently due to my old MMO flame coming back with interesting stuff (Guild Wars) as well as some of the new game releases (SW:TFU2, FO:NV, and a few others), but like the obedient bitch I am theres always a place in my heart for FOnline. (And because of a few real-life issues, but you guys wouldn't be interested in that)
Logged
 
http://tf-2.fr/ach.php?a=Bend Over, Boyo II&b=Shoot 150 people as they are running away from you... In the arse&c=56&d=150&e=1703&f=1

Michaelh139

  • Goin for 900,000...
  • Offline
Re: Changelog 04/11/2010
« Reply #27 on: November 04, 2010, 10:52:07 pm »

I put it on my NotePad, searched for it (PatchDatPath=fonline.dat), and it said it could not be found...
Logged
Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.

Ganado

  • Moderator
  • Dishonest Abe
  • Offline
Re: Changelog 04/11/2010
« Reply #28 on: November 04, 2010, 10:53:53 pm »

I put it on my NotePad, searched for it (PatchDatPath=fonline.dat), and it said it could not be found...

It's 5 sections of text (I guess we could call them paragraphs) from the bottom, if that helps.
Logged
Error while opening cfg file: spawnnpc.cfg
Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!

runboy93

  • 'Insanity'
    • MyAnimelist Profile
  • Offline
Re: Changelog 04/11/2010
« Reply #29 on: November 04, 2010, 11:54:09 pm »

Nah i was playing few hours Fallout 1 and totally forgot FOnline and then i see new changelog :D
Good changelog again thanks.
Pages: 1 [2] 3 4 ... 6
 

Page created in 0.078 seconds with 21 queries.