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A slavery guide for newbies by newbie.

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Slaver Snipe:
Basically all of that is wrong. You have a 2 slave base no matter what unless you pick a certain trait.  You get 1 more slave per merc you have.  Having 5-7-9 charisma does not matter all that does is add party points.  The only thing you NEED the charisma for is leading the slaves/mercs on the world map. 

Basically if a newbie comes here looking at how to enslave your giving them information based on the previous wipe not the current one and thus it will fuck them over.

ThePhoenix77:
So you now only need 1 charisma per slave on the world map?

xanister:
1 charisma per entity following you.
 Players + Slaves + Mercs = cha.

Party points for mercs/companions only.
Total party points = (10 x Charsima) + (Speech / 3) + Perks/Traits

Mercs cost between 40 and 90 pp.

Number of slaves = numbers of mercs +2

Slaver Snipe:
the bad ghoul merc only costs 35 PP (terrible but if you want max slaves it isn't a bad idea to get them)

Roachor:

--- Quote from: Slaver Snipe on March 28, 2012, 05:32:54 pm ---the bad ghoul merc only costs 35 PP (terrible but if you want max slaves it isn't a bad idea to get them)

--- End quote ---
Get 5 in a line with FAL at the entry to your tent they make for a great welcoming committee

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