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runboy93:
If i remember right that New Reno and Den got much of PK's?

Ganado:

--- Quote from: runboy93 on October 23, 2010, 05:07:31 PM ---If i remember right that New Reno and Den got much of PK's?

--- End quote ---

Yes, that's the point. Instead of someone spending all their time just trying to find caps in one guarded city, they need to go to various, possibly dangerous, cities - if they actually want to make caps.

Swinglinered:

--- Quote from: kraskish on October 22, 2010, 05:25:22 PM ---I suggested implementation of vendors buying only 0% det stuff and they would have other 0% det stuff and caps.

--- End quote ---

Instead of lower prices for higher det stuff?

Do you mean people could still trade items for items, but only 0% for caps?

Which makes Repair mandatory, so we all make Repair alts.

Items for items only works if there are items you need that you cannot farm or make.
(Or are in a hurry to get.)

theyseemetrollin:
It should be like fallout tactics where vendors have infinite caps, currently big gangs have near monopoly because of the scarcity of caps doesn't affect them as they have large interest generating accounts and can drive up prices making smaller gangs and solo players unable to affiord anything. The only reason things like mercs and cars are super expensive is the scarcity of caps, the game will never have a balanced economy so lets throw out this half assed system and implement something that will make the game more about fun and less about hoarding. Being a leader char and losing 80k worth of stuff wouldn't be as bad if you could farm it back in a shorter period of time instead of a couple weeks of checking vendors and hopefully finding caps and not getting pked while doing it.

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