Now loot doesn't cost anything, even CA. I need only 3.5 minutes of stealing from BoS patrol to get 1250 5mm AP (10.000 caps). It's 160.000 caps per hour.
There are people who don't like to craft a single shit, they want to get "itanz" from rape and pillage. Why not allow them? Economy is a joke anyway, players buy from other players or vendors what they want or need, you can't balance it.
Because raping and pillaging gives itanz too fast compared to crafting. Everyone can rape alone and thus it takes away important multiplayer aspect: player to player trade. I mean I've been personally completely self-sufficient the last and this wipe by only farming encounters. And so has probably many others.
It's not like the same goes for crafting?
Forcing everyone to be a crafter or to get a crafter alt is ok, but letting them loot encounters is not. Yes, that makes a lot of sense. I thought that Fo2 was a game of many choices?
So what? Why do you want to slow down anything? After first month after wipe it will look the same as before it, you may slow it down to 2 months but what's the point? Encounters are a chance to smaller gangs to actually get a base, cars, mercs and shit. Cash is not that high - big gangs that take part in TC have MILLIONS of caps in banks - that, is high. Slow it down! Put a cooldown on it! Jesus, this game has so many useless cooldowns and you want to add more. WHAT'S THE POINT? See how crafting is now useful? Nobody gives a fuck about it because no one normal will spend an hour getting materials for BA that can be lost in seconds. Even if you finally craft the BA you wanted you have to wait AGAIN for crafting cooldown. Cooldowns, cooldowns everywhere.
But who am I talking to? To a guy that wanted to add a cooldown on aiming a weapon.
I never said that encounters need cooldowns. I didn't even suggest anything yet. I only said that encounters are way more effective way to get rich than crafting. If this is the case, then there's unbalance between crafting and farming.
I never said that either. I was for an idea where shooting would be done in reverse order (first regenerate aps, then shoot), so your vague attempt to somehow reduce my credibility here failed.
Then it's problem with crafting not farming
First wait then shoot. Cooldown, timeout whatever.