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Report on "The Glow" dungeon.

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Crazy:

--- Quote from: Gargantua on August 09, 2011, 04:48:50 PM ---It's been many months since this post was made...

Has anyone been to the glow since?  are the 300% impervious lockers fixed?  And is there actually anything down there worthwhile?

I'm thinking of doing a glow run with my crew of 12 to 15 people, but who wants to go if it just sucks in the end?  Which is all I hear from anyone?  We're definetely game if it's going to be fun, but not if it's just going to be frustrating.

Is there any place harder/better?  Sierra military depot was a major dissappointment... :S   (The turrets that autokill everyone when you zone out of the building to leave - lame)

--- End quote ---

Well, if ya got got 2 rad x and 1 rad away each, a reparator, and few lockpicker, it can be fun to do, and you can get some nice stuff if you're lucky enough and it's at least 5/6 hours before the last expedition there.
Lockers never been bugged, you just have to use a high lockpick char and some IRL luck.

LagMaster:
also take a few slaves with you

Perteks:
Slaves will do *blurp* after some seconds

Michaelh139:
Someone should make a youtube video of the glow dungeon...  and of course managing to unlock at least one locker for motivational purposes.  But then again some people would prefer to keep it all secretive which is understandable.

Perteks:
Glow is just Alt promoting dungeon. You need somebody who have alt with 300 skill and expanded lockpick. After few try most time one locker will go :)

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