Other > Suggestions
Some merc ideas...
theyseemetrollin:
--- Quote from: OskaRus on October 18, 2010, 05:30:29 PM ---NPCs should be killable. It would be overpowered. For that effect u can hire some player.
--- End quote ---
5 mercs can still get raped easily by powerbuilds and they don't require a week+ of farming to replace.
Bulldog:
We want some merc improvements! They should remain their lvl after death, their prices should increase depending on their lvl, just use some common sense, why would one lvl him up if he gets killed and all the time gets waisted? This would make them more interesting to use, will give true leader builds something to do, more RP, although this feature should only be implemented after some merc nerfing, they should have low hp at the start and end up with a good hp in the end, their lvl table should also be changed, something like lvl cap(21) at ~100k exp, there should be a command that shows/makes them tell you their lvl.
Michaelh139:
If mercs would be overpowered, then so is militia, get rid of militia, militia is WAAYYY more powerful than mercs, even with this suggestion, they would still be more powerful, because mercs lvling up max would be about 200 hp, while mostm militia have between 300-500 hp, plus they're only 500 fucking caps!!! ad can come with AVENGERS, and ppk gauss pistols! FOR 500 CAPS!! and people say THIS Suggesstion would be overpowered?!?! Yet A LONE BIG GUNNER TANK, COULD EASILY wipe out an entire militia by just standing in the doorway, a tactic many people use to counter merc leader attack.
LET THIS SUGGESTION BE SO! ... please?
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