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Author Topic: New faction base player/npc  (Read 1045 times)

New faction base player/npc
« on: October 22, 2010, 03:56:54 pm »

I suggest developers should add some new bases for player/npc faction. I thinking about 3 new base.

1. One base you can but if you're enclave soldier. You can buy bunkier or other military base for 200 000 caps. In base should be:
- normal workbench
- some lockers maybe 10-15
- computer with electronict parts
and... super part - machine to craft Micro Fusion Cells + 2 plasma rifles + 1 combat armor mk2 + tesla armor + 100 MFC

2. One of my suggestion base you can buy if you're part of NCR faction. You should buy base for 200 000 caps but you must be citizien of NCR. In base:
- normal workbench
- lockers (6-12)
- wood
- fruit
- still for rot gun
and... machine to craft 7.62 ammo + 2 sniper rifles + 2 combat armors + 200 223 ammo + 1 223 pistol


3. Last base you can buy in San Francisco. You must be SF citizen or Hubologist/Shi etc. Of course cost is 200 000 caps. In base:
- normal workbench
- lockers (8-15)
- fibers
- still for rot gun
- meat
and... machine to refinered uran + 2 combat shotgun + 200 12 shells + 3 metal armors.

Of course there're different items you get but I seggest this. Comment and rate. (This idea can change) ;)
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kraskish

  • Chars: Perforator & Penetrator =D
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Re: New faction base player/npc
« Reply #1 on: October 22, 2010, 05:17:01 pm »

I think devs wont allow us to have self-reliant sources of resources needed for end-game  ammo. One faction could buy three of those bases and happily stay in their bunkers.
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Chars: Perforator, Penetrator Leaderator
Re: New faction base player/npc
« Reply #2 on: October 24, 2010, 12:27:25 pm »

Comment and rate.
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maszrum

  • Soldiers of Thunderstorm
  • Offline
Re: New faction base player/npc
« Reply #3 on: October 24, 2010, 12:39:11 pm »

this game dont need new bases, people should live in cities
not in bases with workbenches
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