Other > Suggestions
Quality of in-game text
kdawg88:
The standard of the in-game text (that is, NPC dialogue and descriptive text) is in many places relatively poor, e.g. 'A car wreck buried in the sand, nothing particular', whereas it should have been written: 'A car wreck buried in the sand, nothing in particular. It's not a huge deal, but in an RPG it's especially important to have well written text to convey the atmosphere of the setting and to grab the attention of the player - take Planescape: Torment for instance - it's almost a form of interactive literature by the sheer amount and the quality of the text. I understand that English is a second language for you developers, and I also understand that this is not a very important aspect of the design process, but I hope you will attend to this at some point because it does make a big difference in the overall feel of the game.
theyseemetrollin:
im pretty sure that text is from fallout 2, not the devs.
Grey Fox:
"do you have some job" is not fallout 2.
theyseemetrollin:
--- Quote from: Grey Fox on October 16, 2010, 08:51:08 am ---"do you have some job" is not fallout 2.
--- End quote ---
I meant the example he gave
Gunduz:
Well we could start a thread for listing grammar/spelling errors and I'd try to fix as many as I could.
Navigation
[0] Message Index
[#] Next page
Go to full version