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Play WikiBoy BugTracker Developer's blog
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Author Topic: some questions  (Read 5133 times)

Re: some questions
« Reply #15 on: October 16, 2010, 02:22:37 am »

so basically standing next to an npc patrol member was the act they considered aggressive?

i've also been attacked by merchants for having my weapon out - but in that case the guards shouted at me to put my weapon away
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Re: some questions
« Reply #16 on: October 16, 2010, 01:41:30 pm »

Coming too close to most npc faction members is what gets you shot.
Rave party is an exception, I think there are 1 or 2 more.

If you're a VC citizen you can approach their caravans and patrols with a weapon in your hand with no problem at all.
They let you come close, pick up stuff, etc.
Just don't pick stuff up during the fight, wait till it finishes and they returned to their starting position.
You can heal wounded VC patrol and caravan members for +1 xp.
I don't know for sure, but I assume BoS and Enclave work similar.
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Re: some questions
« Reply #17 on: October 20, 2010, 12:17:59 am »

8)  I want to catch a train from boneyard station - but i don't really want to go there to check what the next train is or where its going.

So is there a train timetable for each of the stations in the game?
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Michaelh139

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Re: some questions
« Reply #18 on: October 20, 2010, 02:04:57 am »

8)  I want to catch a train from boneyard station - but i don't really want to go there to check what the next train is or where its going.

So is there a train timetable for each of the stations in the game?
http://www.fo2238.fodev.net/wiki/Train

The wiki is our friend ;D.
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Re: some questions
« Reply #19 on: October 22, 2010, 02:43:09 am »

10) anyone know where i can get a green condom?
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Crazy

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Re: some questions
« Reply #20 on: October 22, 2010, 12:33:59 pm »

10) anyone know where i can get a green condom?

Cave
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Re: some questions
« Reply #21 on: October 22, 2010, 01:06:54 pm »

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Ganado

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Re: some questions
« Reply #22 on: October 22, 2010, 10:21:36 pm »

what cave?

Random caves in random encounters.
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Error while opening cfg file: spawnnpc.cfg
Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!
Re: some questions
« Reply #23 on: October 25, 2010, 06:58:28 pm »

so i'm waiting at the train station and the train did not show at the specified time

are the trains working at the minute?

how exactly do they appear?  do i have to leave the area and then come back 5 minutes before the time?

or does the train just spontaneously spawn in-position if i am spawned in the area?

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Re: some questions
« Reply #24 on: October 25, 2010, 07:01:43 pm »

and now the conductor at boneyard is telling me the train is here waiting when i can#t see it anywhere and that they train's next stop is boneyard

but i am already at boneyard....
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Re: some questions
« Reply #25 on: October 25, 2010, 10:22:24 pm »

The trains are screwy man, I use the wiki page for train times the conductor must be on jet!

Re: some questions
« Reply #26 on: October 26, 2010, 01:40:35 am »

It's so easy to remember.
Trains leave SF every 6 hours, starting 0:00.
Trains leave VC every 6 hours, starting 3:00.
Add 1 hour for every next station.
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Re: some questions
« Reply #27 on: October 31, 2010, 04:27:51 pm »

thanks for the help so far

another question

11) i met a bunch of players guarding an area in gecko - they just blew my head-off for no reason

how can they do that?  isn't gecko a guarded town?
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Ganado

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Re: some questions
« Reply #28 on: October 31, 2010, 04:40:32 pm »

Not at all.
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Error while opening cfg file: spawnnpc.cfg
Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!
Re: some questions
« Reply #29 on: October 31, 2010, 11:46:26 pm »

ok thanks - i se its not a guarded town from the wiki

12) i just went to junktown and got my head blown-off by the guards.  I was running past and one of them said something like 'i'm sorry the gates are closed for the night...' - and then they started firing.  I was not carrying a weapon in my hand

I'm sure they never used to do this - but - seriously - i'm getting annoyed at how the developers' only way to control access to areas is by having trigger happy guards and no warning

so my question is - when did the behaviour of junktown gate guards change?  and was it REALLY a necessary change?

too many way to die to npc's in this game for no real reason - it diminishes fun

edit: has this got something to do with waht faction i am in?  since my last visit to junktown i have joined vault city faction - so are they more restrictive to my movements now?  my standing to junktown is +50
« Last Edit: November 01, 2010, 12:10:54 am by robino »
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