Automatically translated with google translate on 2019-04-14, original here.
Program | Description | Author |
Patches and downloaders | ||
This patch allows you to disable the animation of the battle mode window and the animation of the dialog-barter window. | Tehnokrat | |
Allows you to run games in the window. | Menopem | |
Enables debugging output in Fallout1. | Platon | |
Enables debugging output in Fallout2. | Noid | |
Removes the limit on the number of locations in Fallout2. | SeaWolf, ABel, Dims | |
Loader for Fallout2. Gives pipboy and voltsyut immediately, removes the limit on the number of cities, can change the names of the starting card and patch, remove cartoons. | Backstabber | |
Creates loaders for F2. Allows you to change everything the same as the F2 Patcher, plus changes the name of the CFG file, the starting coordinates on the world map, includes debug messages, removes the limit on 13 years of play. | Andy spacetrain | |
It does everything the same as F2 Loader, plus it changes the starting date, the character's skin, the program title and the name of the game in the main menu. | Andy spacetrain | |
Loader for Fallout2. Allows you to change any offsets. | Jargo | |
Creates an INI file for the Fallout Virtual Patcher. Knows all the same as the F2 Patcher. | Andy spacetrain | |
Changes the resolution of the game (640x480, 800x600, 1024x768, 1280x1024, 1600x1200) and the speed of movement on the world map. | jdoe407 | |
jdoe407 | ||
The solution to the problem of "black screen" in Fallout1. Original program . The utility is not widely known, apparently due to French origin. Here is a slightly modified version. | Alchemist | |
Removes the restriction on 49 locations on the world map for the mapper. | B @ ZiK | |
Removes the limit on the number of cards for the mapper. | olegmmm | |
olegmmm | ||
Allows saving maps in mapper with override_librarian = 1. | Generex | |
Includes in Fallout2 mode of loading maps on Ctrl-V in the main menu. | Platon | |
This patch allows you to block the download and recording of the game when the combat mode is on. | Tehnokrat | |
Allows you to get Pip-Boy and the Volt Suite at the very beginning. | KIA | |
Allows you to change the number of GVAR, which preserves the reputation of Nation in cities. | Mynah | |
Reduces the speed of movement on the world map and increases the frequency of encounters in the desert (for fast processors). | Mynah | |
Worldmap Patch - eliminates the problem of fast movement in the game and the rare appearance of random encounters. Universal, does not require adjustments, depending on the frequency of the processor. For the game version 1.02d (Fargus, English, 1C). | Ray | |
dat files | ||
The program for viewing and unpacking the contents of DAT-files F2. | Sergio 2000 | |
DAT file packer / unpacker. With a graphical interface. | Dims | |
Dims | ||
The utility for fixing incorrectly packed F2 dat-files (addition to DatExplorer). | KIA | |
DAT file packer / unpacker. With a graphical interface. | Matux | |
Matux | ||
Mini version of DatMan for F1. | Matux | |
Improved DatMan version for F1. | Matux | |
Displays information about the contents of the .dat file. In fact, it is all the same DatMan. | Matux | |
Unpacking DAT-files F1 (with a graphical interface). | Jab | |
DAT unpacker for F1. | Abel | |
Abel | ||
Packer / unpacker DAT-files (console, sorting). | Anchorite | |
Anchorite | ||
Graphic shell for DAT2. | Jargo | |
Unpacker DAT. | Serge | |
DAT unpacker for F2 (with source). | Borg locutus | |
Unpacks the entire DAT file. | Beowulf [RAZOR 1911] | |
DAT-manager (allows you to connect mods). | Matux | |
DAT unpacker from KA. Suitable for working with F1 DAT files. | Interplay | |
Dat file packer from KA. Suitable for working with F1 DAT files. | Interplay | |
DAT-manager (allows you to connect mods). | Dims | |
Dims | ||
Unpacker DAT files of both Falls. | Noid | |
pro files | ||
Item prototype editor for F2. | Cubik | |
Fallout Item Changer. Editor PRO objects files. | Dark raven | |
F2 Items Mode Editor. PRO editor for some kinds of items. | Garry | |
Fallout Utility for Critter tinKering. PRO editor for critters. | Matux | |
Prototype editor for F2. Beta version. | B @ ZiK | |
Prototype editor for F2. | Samael | |
Console field viewer for pro-files Fallout1 / 2 + primitive converter. With source codes. | Anchorite (proinfo), Wasteland Ghost (procvt) | |
Prototype editor for F2. | KIA | |
Video | ||
AVI to MVE converter. | Abel | |
Shell for avi2mve converter. | Tehnokrat | |
Merges several MVEs into one. | Abel | |
Library for playing MVE. MVE to EXE converter. With source code and format description. | Unknown | |
Utilities for working with MVE. | Interplay | |
Converter 8-bit MVE to AVI. | Abel | |
Converter 16 bit MVE to AVI. | Abel | |
Graphics | ||
Converter almost any graphics format FRM (for work requires Image Alchemy). | ABel, IcEMaN345 | |
Adapts the BMP palette to any other. Needed for bmp2frm converter from ABel / Iceman. You can also use Palette Tools. | Handmade Software, Inc. | |
Frm editor. | Joshua | |
The program for viewing FRM, RIX. | Titanium | |
FRM and RIX viewer. | Titanium | |
Converts FRM to BMP, JPG, PNG ... | IcEMaN345 | |
The program for viewing FRM + sources. | Dims | |
Dims | ||
The program for viewing frm. | Dims | |
Frm editor. | Metaphyzik | |
Converts FRM to BMP and vice versa. | Borg locutus | |
Borg locutus | ||
Makes an intermediate .inf file for bmp2frm (designed to work with Borg Lokutus converters). | lord zet | |
Adapts the BMP-file palette to any other (designed to work with Borg Lokutus converters). | lord zet | |
FRM to GIF Converter. | Noid | |
Stitches 6 frm into one multidirectional. | Anchorite | |
Anchorite | ||
The program for viewing graphics in games. | Alexander Arefiev | |
Convert GIF to FRM. | Anchorite | |
Anchorite | ||
Viewer PAL files. | Anchorite | |
Anchorite | ||
Adapts the BMP-palette under Follovskaya. | KIA | |
Utilities for working with the palette. | Interplay | |
The program for viewing FRM (including animated), ZAR, TIL, SPR, CAM (Fallout Tactics), ART (Arcanum). | Red! | |
Convert RIX files to bmp. | Serge | |
Converts RIX files to GIF. | Noid | |
RIX to BMP converter. | Mcfly | |
The program for viewing and converting graphics. | Jab | |
Mapping | ||
The official map editor for Fallout2. | Interplay | |
Elevator editor for F2. | Mynah | |
Registers locations on the world map. | Finnsternis | |
The program for converting FrmID critters. Especially useful for the mapper Dims. | Wasteland ghost | |
Tries to give some information about the cards. | Borg locutus | |
Filters information produced by Map Info. | Poor yorick | |
Dims map editor. | Dims | |
Dims | ||
Naborchik for editing and creating masks of the world map (MSK). | Abel | |
Converts world map masks (MSK) to BMP. | Temaperacl | |
Saves | ||
Translates "saves" from version 1.00 to 1.02 (also supports the German version of Fallout 2). | Abel | |
Abel | ||
Card reader in saves damaged by "too many items" by bug. If it suddenly becomes impossible to enter any card due to the fact that the game hangs on a black screen, then surely it is. | Freeman | |
The saves editor for Fallout2. | Freeman | |
A stripped-down version for Fallout1. | Freeman | |
To compile, you will need Borland Developer Studio 2006 with the TMPHexEditor component installed. | Freeman | |
Text | ||
A program for duplicating lines. | Senator | |
Check MSG for elementary errors. | IcEMaN345 | |
Converts text from LevKorpovskoy encoding in normal (ASCII) and back. | Cooler | |
Allows you to work in Far with LevKorpovskoy encoding (switch to Shift-F8). | Anchorite | |
Converts text from LevKorpovskoy encoding in normal (ASCII) and back. | Wasteland ghost | |
A program for duplicating lines. | VadimVN | |
Gluing texts, converting encodings, duplicating strings, etc. | IcEMaN345 | |
Conversion of encodings for all files in the directory. | IcEMaN345 | |
Program to replace the text. | Seeker (FOG) | |
Sound | ||
ACM to WAV converter. | Abel | |
Abel | ||
GUI shell for acm2wav, supports multiple conversion. | Matux | |
ACM plugin for Winamp. | Abel | |
Converts ACM to localization format from Fargus. | Anchorite | |
Anchorite | ||
Plays and converts many game formats to WAV, incl. ACM. | ANX Software | |
WAV to ACM converter and back. Loses ACM. | Maltanar | |
Editor LIP-files (needed to synchronize the voice acting and facial expressions "talking heads".) | Anchorite | |
Updates information about .acm files in sndlist.lst. | Abel | |
WAV to ACM converter. | Abel | |
Automatically generates a LIP file by analyzing a WAV audio file. | Eimink | |
Scripts | ||
The official compiler of scripts Fallout2. | Interplay | |
The official source code scripts F2. | Interplay | |
Recovered Anchorite source code for BIS compiler. | Anchorite | |
The shell for the BIS compiler. | Tracktor | |
Designed to parse scripts for building dialog trees. | IcEMaN345 | |
Script editor. | Daniel Sjoblom | |
Editor scripts and dialogues. | Phobos2077 | |
Script editor. | Jargo | |
Dialog editor. | Djunique | |
Decompiler for FO1 / 2. BIS compiler syntax. | Anchorite | |
Anchorite | ||
Heinz script compiler and Burz decompiler + source. With updates ABel'ya. | Heinz, Burz, ABel | |
Extracts information about scripts from map files. | Anchorite | |
Noid's compiler / decompiler. | Noid | |
Noid's decompiler as a single executable file. | Noid | |
The shell for the Noid compiler / decompiler. | Finnsternis | |
Compiler for FO1. BIS compiler syntax. | Anchorite | |
Compiler for FO2. BIS compiler syntax. | Anchorite | |
Anchorite | ||
Converter scripts (Noida compilers and ipp to the syntax of the official compiler). | Tehnokrat | |
Visual dialog editor. | Slash | |
Preprocessor. Needed for the official script compiler, if you plan to use header files. | Open watcom | |
The F-GECK (FALLOUT - Game Engineering Construction Kit) package is designed to create and edit scripts (ssl-files) and messages (msg-files) of the Fallout game (1,2). | Tehnokrat | |
Fonts | ||
AAF font editor. Multifunctional. | Wasteland rat | |
Represents an AAF font as a text file. | Noid | |
Converts AAF fonts to BMP format and back. | Trykos | |
Creates an inscription Follovskim font. | Chris Condrat (AKA Xotor) | |
AAF font editor. Simple | Keymone | |
A program for viewing and editing font FON files. | Anchorite, Wasteland Ghost | |
Anchorite, Wasteland Ghost | ||
Fonts for almost all Russian localizations (LevCorp, Fargus, RUS), except for 1C. | Alan killenger | |
A set of TrueType fonts that are copies of their raster brethren used in the Fallout game series. | Ash | |
Other | ||
Adds an Arroyo Cheat Boy (created by developers) to the Temple. | Corpse | |
Utility for PDA. View the Dat file format Fallout2, extract and save individual files. View graphics in frm format (while very crooked: the palette is buggy, sizes). Editing and compiling ssl scripts to int. | sada | |
IDC for fallout2.exe. | Abel | |
SYM for fallout2.exe. | Abel | |
IDC for mapper2.exe. | Abel | |
Sources compiler for Klingon Academy. | Interplay | |
Fallout tactics | ||
Convert characters from Fallout Tactics (SPR) to Fallout (FRM). | Wild qwerty | |
SPR converter (Fallout Tactics format) to GIF. | Abel | |
Abel | ||
Converters ZAR, TIL (Fallout Tactics formats) to GIF. | Abel | |
Abel |