/**
 * @defgroup LookChecks Look checks
 * @ingroup Defines
 *
 * \~russian   .
 * \~english Look checks.
 *
 * \~
 * @see      ::__LookChecks
 */
/*@{*/

/** \~russian         .
 ** \~english Nerfe look by direction of look.
 ** \~
 * @see __LookDir3
 *      __LookDir0
 *      __LookDir1
 *      __LookDir2
 */
#define LOOK_CHECK_DIR              (0x01)

/** \~russian         .
 ** \~english Nerfe opponent sneak by direction of look.
 ** \~
 * @see __LookSneakDir0
 *      __LookSneakDir1
 *      __LookSneakDir2
 *      __LookSneakDir3
 */
#define LOOK_CHECK_SNEAK_DIR        (0x02)

/** \~russian          .
 ** \~english Nerfe sneak by current weight.
 ** \~
 * @see __LookWeight
 */
#define LOOK_CHECK_SNEAK_WEIGHT     (0x04)

/** \~russian      . */
/** \~english Tracing for wall aviablility. */
#define LOOK_CHECK_TRACE            (0x08)

/** \~russian       #check_look.
 *
 *        .
 *
 ** \~english Use #check_look function in @b main.fos for look checks.
 *
 * All other defines are ignored when this flag is set.
 *
 */
#define LOOK_CHECK_SCRIPT           (0x10)

/*@}*/
