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"Wasteland is harsh"
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killing a sherrif doesnt make a city "NONE"
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Topic: killing a sherrif doesnt make a city "NONE" (Read 1357 times)
eBay
killing a sherrif doesnt make a city "NONE"
«
on:
July 26, 2010, 07:29:05 pm »
since sheriffs respawn every 30 sec i dont think that killing them supposed to make a city none.
what do u think about it?
«
Last Edit: July 26, 2010, 07:54:02 pm by eBay
»
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JustGreat
Re: killing a sherrif doesnt make a city "NONE"
«
Reply #1 on:
July 26, 2010, 08:12:35 pm »
http://fodev.net/forum/index.php?topic=6085
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eBay
Re: killing a sherrif doesnt make a city "NONE"
«
Reply #2 on:
July 26, 2010, 08:19:43 pm »
so what? i give an easy and quick solution. Gms are not able to look at all sheriffs for the whole time
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Kilgore
Re: killing a sherrif doesnt make a city "NONE"
«
Reply #3 on:
July 27, 2010, 09:49:58 am »
http://fodev.net/forum/index.php?topic=5349.msg46384#msg46384
I was against this "so useful feature" from the very beginning, but well, let's wait till update
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FOnline: Reloaded
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killing a sherrif doesnt make a city "NONE"