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Author Topic: New Ways To Get 7.62mm  (Read 8750 times)

Mr Feltzer

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New Ways To Get 7.62mm
« on: June 06, 2010, 01:48:31 am »

HEy, I Know Everyone HATES Having to Go Down or Up to Sierra To Make there Ammo, And probably get messed up by the Bots :P

Im Suggesting a New way to get 7.62mm, Possible a Special ToolKit Required or The Machine,
The ToolKit would have Image of SuperToolkit Except it Allows the Creation of 7.62mm.

It Should cost Aroud 5K In Shops, What Do yas Think?
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vedaras

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Re: New Ways To Get 7.62mm
« Reply #1 on: June 06, 2010, 02:13:24 am »

i think that idea sucks :/  since it should be advantage for staying in raiders faction ( maybe only bos could make them too but not more), and you are willing to make it for everyone for 5k which basically means nothing.

Ziven

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Re: New Ways To Get 7.62mm
« Reply #2 on: June 06, 2010, 02:42:21 am »

I don't see why it's so hard to craft considering no serous players use it. It's a crap bullet and makes the FAL and M60 useless, hence no one ever using them.
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Mr Feltzer

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Re: New Ways To Get 7.62mm
« Reply #3 on: June 06, 2010, 05:17:46 am »

exactly WHY We Need It, M60 and FN FAL Arent Used cuz the Ammo's To hard to Get -_-
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Ziven

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Re: New Ways To Get 7.62mm
« Reply #4 on: June 06, 2010, 07:59:45 am »

It's even worse than laser/plasma rifle.
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Solar

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Re: New Ways To Get 7.62mm
« Reply #5 on: June 06, 2010, 10:37:00 am »

People use Lasers and Plasmas. Next update will bring improvements to 7.62mm which should see the FN FAL and m60 used.

The only other place 7.62mm could be allowed to be crafted in would be NCR/Rangers, if and when we put them in the game.
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Alvarez

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Re: New Ways To Get 7.62mm
« Reply #6 on: June 06, 2010, 01:05:16 pm »

People use Lasers and Plasmas. Next update will bring improvements to 7.62mm which should see the FN FAL and m60 used.

The only other place 7.62mm could be allowed to be crafted in would be NCR/Rangers, if and when we put them in the game.

In closed area at Roger Westin's Ranch?
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Solar

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Re: New Ways To Get 7.62mm
« Reply #7 on: June 06, 2010, 01:20:46 pm »

Depends how they are implemented. Nothing about NCR is finalized.

If it were purely down to me I would have 1 7.62mm machine somewhere and let the 2 NPC factions fight over it.
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Alvarez

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Re: New Ways To Get 7.62mm
« Reply #8 on: June 06, 2010, 04:24:56 pm »

Depends how they are implemented. Nothing about NCR is finalized.

If it were purely down to me I would have 1 7.62mm machine somewhere and let the 2 NPC factions fight over it.

Gunrunners vs. Unity at eastcoast? Would be cool to be fragged by a mutant/gunrunner (a question of reputation) instead of a PK for change.
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Ziven

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Re: New Ways To Get 7.62mm
« Reply #9 on: June 06, 2010, 05:58:15 pm »

People still won't use it because it has crap stats and .223 is infinitely better.
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vedaras

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Re: New Ways To Get 7.62mm
« Reply #10 on: June 06, 2010, 09:57:56 pm »

People use Lasers and Plasmas. Next update will bring improvements to 7.62mm which should see the FN FAL and m60 used.

The only other place 7.62mm could be allowed to be crafted in would be NCR/Rangers, if and when we put them in the game.

still biggest problem is not hard crafting of them but that hard crafting doesnt pay off in fight. 223 is way better ammo even now and crafting of it is still simple + (weapons like lsw > m60) and since all pvp players wants to reach maximum effectiveness 7.62 still wont help in that ^^

Solar

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Re: New Ways To Get 7.62mm
« Reply #11 on: June 06, 2010, 11:08:45 pm »

I think 7.62mm weapons are pretty decent now. We shall see.
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vedaras

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Re: New Ways To Get 7.62mm
« Reply #12 on: June 07, 2010, 12:02:05 am »

I think 7.62mm weapons are pretty decent now. We shall see.

Ok we can compare :>
Both miniguns shot 10 bullets so we can compare only 1  bullet average damage done for calculations to be easier
M60  -     18 - 26  damage so 22 average damage. 7.62 mm increases it by 11/10 amount and -10% to dr so we get total average damage for one bullet which is equal to 22 * 11/10= 24.2 + 10% from dr so 26.62.

LSW - 20 - 30 damage so 25 average damage. damage is increased by -20% dr from 223 ammo, so 25 +20% from dr is 30.

So  both guns fire 10 bullets, lsw does 3.38 damage more on average (and 33.8 more per one burst) then m60, and m60 bullets are harder to craft. So you still think people will use m60? :>

Solar

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Re: New Ways To Get 7.62mm
« Reply #13 on: June 07, 2010, 12:06:22 am »

Depends if we are talking in the era of LSW dropping everywhere or not, considering they are not craftable.
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.

vedaras

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Re: New Ways To Get 7.62mm
« Reply #14 on: June 07, 2010, 12:09:48 am »

Depends if we are talking in the era of LSW dropping everywhere or not, considering they are not craftable.

well then i can say that avengers are craftable and they are better than both of these miniguns mentioned before ^^ In my opinion, if you are willing to introduce gun into game and make it popular which has some harder to get ways for ammo for example, then it needs to be just better or better in some situations like perk penetrate or something for it dunno ^^ otherwise i dont see the situation in weapons usage changing :>
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