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Play WikiBoy BugTracker Developer's blog
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Author Topic: New Fixboy Interface  (Read 1547 times)

Le_Fou

  • I like to kill
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New Fixboy Interface
« on: April 18, 2010, 06:09:42 pm »

Hi people  ;D

If you see, the Fix-Boy is very useless when you craft lot of gunpowder (or other...) and you are bored for clicking 1000 time on they buttons : Gunpowder > Craft > Done > Gunpowder > Craft > Done > ...

But, If devs moves their ass for crafters, they maybe create a new interface to look like that :

http://img532.imageshack.us/i/interfacecraftusefull.jpg/

Good luck devs ;) and bye people !
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Re: New Fixboy Interface
« Reply #1 on: April 18, 2010, 06:26:33 pm »

Definately would like option to craft more than 1 thing at a time, maybe not that interface though. just option to type amount to craft.
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Ganado

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Re: New Fixboy Interface
« Reply #2 on: April 18, 2010, 06:47:44 pm »

Yeah, this has already been suggested before the wipe, but now it would be more convenient than ever because you can hold about 18 Minerals with an average 5 strength guy since the ore/mineral weight has been reduced.
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Error while opening cfg file: spawnnpc.cfg
Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!

Surf

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Re: New Fixboy Interface
« Reply #3 on: April 18, 2010, 06:55:50 pm »

This sure is needed, but IIRC can not be easily implemented since it requires engine changes.
I guess we'll have to wait 'till Cvet fixes this.

Le_Fou

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Re: New Fixboy Interface
« Reply #4 on: April 18, 2010, 07:10:59 pm »

Ok ok...
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Sius

  • Sheep EX machina!
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Re: New Fixboy Interface
« Reply #5 on: April 18, 2010, 08:58:00 pm »

Well Fixboy could use some sorting too. Like some tags for item classes: weapons/armors/consumables/tools etc. Or maybe by professions or something like that. Current all in one system is a mess. But all of this is really low prio and will remain that way for a while I guess so we will have to be patient.
Re: New Fixboy Interface
« Reply #6 on: April 18, 2010, 11:44:44 pm »

Well Fixboy could use some sorting too. Like some tags for item classes: weapons/armors/consumables/tools etc. Or maybe by professions or something like that. Current all in one system is a mess. But all of this is really low prio and will remain that way for a while I guess so we will have to be patient.

maybe not prio, but game consists from all smaller parts which we can make better and overall playing will be more comfortable and entertaining.
good idea, should be definitely implemented. Also sius had a point with sorting those craftable things
« Last Edit: April 18, 2010, 11:46:19 pm by Josefista »
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Rockwell weapons user
Re: New Fixboy Interface
« Reply #7 on: April 19, 2010, 03:16:43 pm »

They could make the amount window that you use when you drop things into/onto somewhere, pop up when you click the fix button. If you put in high a number it would kick back the "this item wasn't able to be crafted" message or use the max amount you have.
« Last Edit: April 20, 2010, 06:30:37 am by Dustin81 »
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