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Author Topic: Expand using science to dismantle melee weapons  (Read 2720 times)

Expand using science to dismantle melee weapons
« on: March 04, 2010, 03:22:47 am »

you should be able to dismantle rippers and cattleprods.
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Ganado

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Re: Expand using science to dismantle melee weapons
« Reply #1 on: March 05, 2010, 12:38:04 am »

To add to this, I think you should be able to dissemble everything that has a deter% with it (so if it can deter, you can disassemble). Can you disassemble super sledges?
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Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!
Re: Expand using science to dismantle melee weapons
« Reply #2 on: March 05, 2010, 07:31:35 am »

heck i'd appreciate it if you could dissasemble regular melee weapons.
Once you reach 200% science you could get max 1x junk/metal part from it.
Most people swim in basic melee weapons like spears and combat knifes.
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gordulan

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Re: Expand using science to dismantle melee weapons
« Reply #3 on: March 05, 2010, 08:42:14 am »

in other words, they're swimming in potential exp, i, myself own a lovely collection of no less than 400 combat knives, that's 8k exp right there just sitting like a duck.
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http://tf-2.fr/ach.php?a=Bend Over, Boyo II&b=Shoot 150 people as they are running away from you... In the arse&c=56&d=150&e=1703&f=1
Re: Expand using science to dismantle melee weapons
« Reply #4 on: March 05, 2010, 02:07:19 pm »

I'm sure pretty much everyone has a huge pile of knives, getting rid of them all would help with lag probably.
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gordulan

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Re: Expand using science to dismantle melee weapons
« Reply #5 on: March 05, 2010, 04:04:56 pm »

to a certain extent, then fuck yeah, even if they will not give any items on disassembly i'm happy with the bonus exp.
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http://tf-2.fr/ach.php?a=Bend Over, Boyo II&b=Shoot 150 people as they are running away from you... In the arse&c=56&d=150&e=1703&f=1

vedaras

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Re: Expand using science to dismantle melee weapons
« Reply #6 on: March 05, 2010, 05:50:53 pm »

To add to this, I think you should be able to dissemble everything that has a deter% with it (so if it can deter, you can disassemble). Can you disassemble super sledges?

supersledges has no detoriation
Re: Expand using science to dismantle melee weapons
« Reply #7 on: March 13, 2010, 12:00:37 pm »

Seeing some feedback from developers on this one would be good.
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