fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • November 14, 2024, 05:49:08 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1] 2 3 ... 6

Author Topic: Blueprints  (Read 12505 times)

Blueprints
« on: January 13, 2012, 01:29:31 pm »

As noone stated yet where we can get blueprints, then i want to ask where we can get them. Loockers? Quests? Shop?

Also i dont understand why there are no blueprints needed for such ammo like AP rocket, 7.62, 223. and for flamethrower fuel MK2 there must be a blueprint.

Thanks for answer Devs  ;)
Logged
Avatar: Equality of rights for ghouls!

JovankaB

  • Guest
Re: Blueprints
« Reply #1 on: January 13, 2012, 01:33:15 pm »

Encounter lockers and Quests
Logged

Solar

  • Rotator
  • Offline
Re: Blueprints
« Reply #2 on: January 13, 2012, 01:40:11 pm »

Quote
Also i dont understand why there are no blueprints needed for such ammo like AP rocket, 7.62, 223. and for flamethrower fuel MK2 there must be a blueprint.


An oversight, there should be BP for those.

Encounter lockers and Quests

Maybe caves too?
Logged
Quote from: Woodrow Wilson
If you want to make enemies, try to change something.

JovankaB

  • Guest
Re: Blueprints
« Reply #3 on: January 13, 2012, 01:44:12 pm »



An oversight, there should be BP for those.

Maybe caves too?

If you say so I guess caves too ;)
Logged
Re: Blueprints
« Reply #4 on: January 13, 2012, 02:51:13 pm »

Solar. I have some 36 caves now, and even in tough caves(deathclaws,riders) there were nothing. I have shovel and blue condom from there.

So i think caves are just random. If there is 1% to have some blueprint, then its nonsense to try.
Logged
Avatar: Equality of rights for ghouls!

Lexx

  • Rotator
  • Mexican Apple Thief
  • Offline
Re: Blueprints
« Reply #5 on: January 13, 2012, 03:12:38 pm »

They currently aren't in caves.
Logged
Re: Blueprints
« Reply #6 on: January 13, 2012, 03:14:10 pm »

Thats great. Left hand dont know what right hand doing .... So any chance where we can get at least some blueprints? Or only 1/100 lockers?
Logged
Avatar: Equality of rights for ghouls!

Johnny Nuclear

  • Rotator
  • hrmm
  • Offline
Re: Blueprints
« Reply #7 on: January 13, 2012, 03:17:21 pm »

Are All blueprints ingame available? or some are missing ?
Logged
Rockwell gold card owner.

Lexx

  • Rotator
  • Mexican Apple Thief
  • Offline
Re: Blueprints
« Reply #8 on: January 13, 2012, 03:19:05 pm »

Thats great. Left hand dont know what right hand doing ....

Probably because Solar wasn't adding them to the maps.

All blueprints are available in the game. Some are just more rar than others, if I remember correct. A few can be obtained from quests (partly in ways which I think players haven't tried out yet. At least I've heard no reports so far.), but generally you are able to get them from - as example - encounters.
« Last Edit: January 13, 2012, 03:21:54 pm by Lexx »
Logged

Solar

  • Rotator
  • Offline
Re: Blueprints
« Reply #9 on: January 13, 2012, 03:24:11 pm »

I'm not sure if they are in caves, I just remember caves coming up when we were talking about where to put them.

Logged
Quote from: Woodrow Wilson
If you want to make enemies, try to change something.

Crazy

  • Drugged Childkiller
  • Offline
Re: Blueprints
« Reply #10 on: January 13, 2012, 03:31:21 pm »

Soooo... We gonna farm lockers in encounters until we found damn blueprints? That's best way to get them it seems. Hope it is not a 1/10000 rate.
Logged
When you have to shoot, shoot, don't talk

Member of the Most Hated Faction
TTTLA, for Great Justice !
Re: Blueprints
« Reply #11 on: January 13, 2012, 03:37:05 pm »

Soooo... We gonna farm lockers in encounters until we found damn blueprints? That's best way to get them it seems. Hope it is not a 1/10000 rate.

Well, we tried arround 60 lockers and we didnt find any blueprints. Only 1x caps, 1x 10mm ammo, nothing, nothing and so. So yeah, rate will be about 1/100 or something. Thats great. And i dont count we need alts for lockpicking  ;)
Logged
Avatar: Equality of rights for ghouls!

vilaz

  • #1 Cat's Paw Fan!
  • Offline
Re: Blueprints
« Reply #12 on: January 13, 2012, 04:12:05 pm »

To get any blueprints you really need Lockpicking/traps or Lockpicking/HpDoc build. With tresure hunter for extra chance...

I'm testing it right now. So far I managed to find one blueprint out of about 120-150 containers...
Logged
Polskie Pustkowia http://forum.newfmc.pl

TheGreenHand

  • TGHGWC
  • Offline
Re: Blueprints
« Reply #13 on: January 13, 2012, 04:21:48 pm »

Blueprints aren't terribly hard to find. So far we've found 2 for an FN FAL, 2 for an HN Needler, 1 for a Rocket Launcher, and 1 for Metal Armor MK2, all between two guys, and I doubt we've hit 100 locked containers between us. They only show up in locked lockers which occur in encounters. These were all found down in the Boneyard, except the armor print which was found by Reno. My guess is that something like this depends on your build's luck, which would make sense since it was taken from the req's of most perks this session.
Logged

Lexx

  • Rotator
  • Mexican Apple Thief
  • Offline
Re: Blueprints
« Reply #14 on: January 13, 2012, 04:41:02 pm »

There is always the option of trading stuff from other players.
Logged
Pages: [1] 2 3 ... 6
 

Page created in 0.126 seconds with 26 queries.