Simply.: What if injuries had more levels?
Human usually have 2 eyes, so why not make so first blindness would be Half Blindness (one eye damaged), and be presented by half of PE points that character posses, or a set amount. And second blinding critt would blind the target completely.
What if arms injury were handled same as Weapon Handling but otherway around, each arms causes -3 ST towards weapon ST checks (or half of ST towards the ST weapon checks).
Legs are working fine i believe.
Groin feel the pain crittical -1 AP/AG? An idea.
