So only level 21s get mercs? Really?
If you want to make enemies, try to change something.
Goal is simple: avoid mercs spamming EVEN after having one 's proxies put in jail by a GM.Example:I register 20 mercs leaders in few minutes and connect them using proxies. I spam over enemy with 100 mercs.A GM catches me and put in jail my 20 proxies.=> not a problem => I register again 20 characters with big charisma, buy 100 mercs and spam again.
A GM can check which team is constantly abusing basic features like mercenaries on 1 lvl characters on multiple proxies on such scale, ban temporarily or permanently characters belonging to its faction, then delete base of the faction itself.Why tolerate same methods of cheating for months and change interesting features of the game to the point where they are no longer useful, instead of just getting rid of those who can't play the other way?
If we went by this method everyone would be banned. Everyone but very few in all gangs cheats. That would mean devs lose 2/3 of their server population.
Mercs is an interesting feature, but like i said in previous posts, its so exploitable, mercs should be removed from the game until fast relog can be prohibited effectively. Overall i think mercs are hurting the server more than helping it, i never heard players saying they play Fonline2238 because you can have mercs, but i did hear many complain and even leave 2238 cause of that flawed feature.